Useful Commands¶
Note
This just a small list of handpicked commands and there are many more available. Find more information on the Console Usage page
Console Command | Description |
---|---|
DBD_ForceStartMatch |
Forcibly starts the match. |
DBD_BackToIIS |
Forcibily causes the player to be sent back to the start screen. Can be used if you get stuck in a loading screen. |
SetBind <key> <command> |
Allow the player to set a key to execute a console command. (Ex: SetBind v Ghost will make the V key execute the Ghost command when pressed.) |
DBD_AddAllItemsAddonsOfferingsToInventory <count> |
Gives the selected character all items, add-ons, and offerings in their inventory. |
DBD_AddCells <count> |
Add Auric Cells (Ex: DBD_AddCells 100000 ) |
DBD_SpawnItem <item> |
Allows you to spawn any item (Ex: DBD_SpawnItem Item_Camper_Flashlight will spawn a yellow flashlight.) |
DBD_ListDBItems |
Lists the database of item names. Useful for finding arguments for the previous command. |
DBD_SpawnItemAddon <add-on> |
Allows you to spawn any add-on (Ex: DBD_SpawnItemAddon Addon_Flashlight_001 will spawn a brown battery.) |
DBD_ListDBItemAddons |
Lists the database of add-on names. Useful for finding arguments for the previous command. |
DBD_SpawnPerk <perk> <tier> |
Allows you to spawn any perk (Ex: DBD_SpawnPerk Bamboozle 3 will spawn Bamboozle Level 3.) |
DBD_ListDBPerks |
Lists the database of perk names. Useful for finding arguments for the previous command. |
ToggleDebugCamera |
Toggles the debug freecam. For cinematics it is recommended you go to cinematics instead of using this camera. |
Ghost |
Activates noclip and flight. |
Summon <class> |
Summons an object of the specified class. (Ex: Summon BP_Brl_BigTree_01_C will spawn a big tree.) You can find classes by going into debug camera, looking at an object, and looking at the name under HitActor Class. |
Slomo <multiplier> |
Controls speed of the game. 1 is default, higher is faster and lower is slower. |
ChangeSize <multiplier> |
Changes the players size. 1 is default, 0.5 is half, 2 is 2x size. |
Fov <fov> |
Changes field of view. 90 is default FOV. |
DBD_AllowKilling |
Makes all survivors able to be killed (mori). Only works if the host is killer and does the command. |
DBD_ComeToMeMyChildren |
Teleports all characters to the player. |
Exit |
Forcibly closes the game. |
dbd_setkillerheadvisibility <true\|false> |
Fixes issues where the killer appears distorted in freecam. (Ex: dbd_setkillerheadvisibility true ) |
DBD_AddHP |
Adds one health state to the survivor. |
DBD_RemoveHP |
Removes one health state from the survivor. |
DBD_SpawnCamperByName <name> |
Spawns a survivor by the name you type (Ex: DBD_SpawnCamperByName Jake ) |
DBD_SpawnCharacter <id> |
Spawns a killer or survivor. (Ex: DBD_SpawnCharacter 268435456 false will spawn The Trapper. Other parameters can be changed, such as outfit selection. A full list of character IDs can be found here. |
Note
Add-on and perk spawn commands stack past the allowed amount, meaning you can have more than 2 add-ons and more than 4 perks. Only the first 2 add-ons and first 4 perks will be visible on the HUD.
Console Variable | Description |
---|---|
r.dbd.HideAllHUD <0|1> |
Hides all HUD components. (Ex: r.dbd.HideAllHUD 1 will hide the HUD, r.dbd.HideAllHUD 0 will show the HUD.) |
dbd.FlashlightInfiniteEnergy <0|1> |
Toggle if flashlights have infinite energy. |
DBD.DisableDLCChecks <0|1> |
Disables the DLC checking, just like the command line version, but dynamically. |
r.PostProcessAAQuality <0..6> |
Defines the postprocess anti aliasing method which allows to adjust for quality or performance. 0:off, 1:very low (faster FXAA), 2:low (FXAA), 3:medium (faster TemporalAA), 4:high (default TemporalAA), 5:very high, 6:max. |
DBD.GenerationSeed <seed> |
The generation seed to use to generate the level. If smaller than 0, the generation seed is considered invalid. |
dbd.UnlockAllCustomizationItems <0|1> |
Unlock all customization items. |
dbd.SpawnExposerEnabled <0|1> |
Toggles the spawning of crows. |
t.MaxFPS <fps> |
Caps FPS to the given value. Set to <= 0 to be uncapped. |